Aug 16, 2018  
2018-2019 Catalog and Student Handbook 
    
2018-2019 Catalog and Student Handbook
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DMT 2551 - Character Development


4 Credit
Prerequisite(s): DMT 1100 
This course is for those who are looking to pursue a career in 3D modeling and animation of organic characters for simulations, entertainment or gaming applications. Students will explore the specifics of 3D character project management and experience a multimedia project based workflow. While developing a conceptual 3D character through the various stages, students will become familiar with conceptual techniques such as creating job proposals, designing model sheets, and creating storyboards. Experience with polygon modeling in Autodesk Maya and digital sculpting with Autodesk Mudbox will enhance the students understanding of industrial standards commonly required of a 3D designer. The final stages of the character development process include complex animation techniques which use keyframing and inverse kinematics of a character rig within Autodesk 3ds Max. Offered (Spring)



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